Game Designer and Artist

Hey there! I’m Bryanna, an artist both on paper and in the digital world of games. Take these flowers as a thank you for visiting my page —->

I typically create games in the Unity game Engine but I also am proficient using Ren’Py as well.

I use Krita, Photoshop, and traditional methods to create my artwork for games including realistic, stylized, and pixel.

Other tools of the trade include Trello, Jira, MuseScore, Github, MilaNote, and good ol’ pencil and paper.